In video game culture, an adventure game is a video game in which the player assumes the role of a protagonist in an interactive story driven by exploration and puzzle-solving. The genre’s focus on story allows it to draw heavily from other narrative-based media, literature, and film, encompassing a wide variety of literary genres. Many adventure games are for a single player since this emphasis on story and character makes multi-player design difficult. Colossal Cave Adventure is the first such game, first released in 1976. The gameplay of this game became a genre of its own and is a combination of exploration, storytelling, and puzzle-solving. Adventure games are different from action games because there is a reduced emphasis on combat challenges. However, more and more hybrid sets blend action and adventure in the gameplay.
The first games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player’s input into commands. As personal computers became more powerful with better graphics, the graphic adventure game format became popular. Initially by augmenting player’s text commands with graphics, but soon moving towards point-and-click interfaces. Further computer advances led to games with more immersive graphics. They use real-time three-dimensional scenes or full-motion video taken from the first- or third-person perspective.
More than any other genre, adventure games depend upon their story and setting to create a compelling single-player experience. Their environment is immersive, often a fantasy world. They try to vary the setting from chapter to chapter to add novelty and interest to the experience. Comedy is a common theme, and games often script comedic responses when players attempt actions or combinations that are “ridiculous or impossible.” Read more here.